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Attack Games

Keunotor Sparkling Diamond Pok mon Scintillating Pearl 399

Keynoter is a normal-type Pokemon appeared during the fourth generation and available in sparkling diamond versions and glittering pearl.

Summary: Information | Evolutions | Talents | Statistics | Weaknesses | Appearance | Locations | Attacks | Useful links

| National | 399


GALA | –

Keynoter

| | | Bidaily


| Zipper
|


Keynoter


National | 399
GALA | —
| | Bidaily


| | Zipper


| Genre | Category | Capture rate


Male: 50%
Female: 50% | Pokémon Suridodue | 255 (Very easy)
Size | Weight | Basic happiness
0.5M | 20.0 kg | 70
egg group | hatching | EV given
Aquatic 1
Terrestrial | 3840 not | 1 PV |


Kind
| Male: 50% | Female: 50%


Category
Pokémon Suridodue
Capture rate
255 (Very easy)
Cut
0.5M
Weight
20.0 kg
Basic happiness
70

egg group
| Aquatic 1 | Earthly


hatching
3840 not
EV given
1 PV

evolutions | Keynoter | →
NIV 15 | Castor no


TALENTS
| Single | Double the effects of modification of statistics affecting the Pokémon.


Unconscious | Ignores the changes in other Pokémon statistics when calculating the accuracy and damage to an attack.
whimsical | At the end of the turn, increases two levels and decreases by two different statistics chosen randomly.
EVOLUTIONS


Keynoter

NIV 15
Castor no
TALENTS
Simple
Double the effects of modification of statistics affecting the Pokémon.
Unconscious
Ignores the changes in other Pokémon statistics when calculating the accuracy and damage to an attack.
whimsical
At the end of the turn, increases two levels and decreases by two different statistics chosen randomly.

Statistics

Statistics

Statistics | LEV 50 | NIV 100
PV | 59 |

| 119 – 166 | 228 – 322
ATT | 45 |

| 45 – 106 | 85 – 207
Def | 40 |

| 40 – 101 | 76 – 196
ATT SPE | 35 |

| 36 – 95 | 67 – 185
Defeated | 40 |

| 40 – 101 | 76 – 196
It | 31 |

| 32 – 91 | 60 – 177
Total | 250
The mini stats are calculated with EV and IV to 0, and a penalty of nature, if possible.
Max stats are calculated with EV at 255, IV to 31, and a bonus of nature, if possible.

Weaknesses

Weaknesses and resistances

| | | | | | | |
1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1
| | | | | | | |
1 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1

Keynoter Appearance

Normal | Chromatic


|

Keynoter location in sparkling diamond and sparkling pearl

Location

Road 201, Route 202, Route 203, Route 204, Route 205, Route 208, Route 2011, Lake Truth, Wind turbines, Grand Marie, Grands underground

List of Keynoter attacks in sparkling diamond and glittering pearl

attacks obtained by level

level | Name | Type | Cat. | then. | PRE | pp

1 | Charge | | | 40 | 100% | 35
No extra effect.
1 | Rigging | | | — | 100% | 40
Decreases the attack of all adjacent adverse Pokémon of a level.
5 | SoulArgue | | | — | — | 40
Increases the defense of a level.
9 | Rémoulade | | | 30 | 90% | 20
Use the attack for 5 turns. Double power at each successful consecutive attack.
13 | Ball shot | | | 70 | 100% | 15
30% chance of speaking the target.
17 | Provo | | | — | 100% | 20
During 3 turns, the target can not use status attack.
21 | Yawning | | | — | — | 10
The target becomes sleepy and falls asleep at the end of the next round.
25 | Andouille | | | 80 | 100% | 15
20% chance to reduce the defense of the target of a level.
29 | Aries | | | 90 | 85% | 20
Undergoing recoil damage equivalent to 25% of the damage inflicted on the target.
33 | Fatal Crop | | | — | 90% | 10
Inflicts damage equivalent to 50% of the current PVS of the target.
37 | Dance-blades | | | — | — | 20
Insists the attack of 2 levels.

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41 | Amnesia | | | — | — | 20
Increases the special defense of two levels.
45 | Overpower | | | 120 | 100% | 5
Decreases the attack and defense of a level.
49 | Curse | | | — | — | 10
If the launcher is spectrum type, withdraws 50% of his PVS max. The target loses 25% of its Max PV at the end of each of its towers. If the launcher is not spectrum type, decreases its speed of a level and increases its attack and defense of a level.

attacks obtained by reproduction

Name | Type | Cat. | then. | PRE | pp

Vive-attack | | | 40 | 100% | 30
No extra effect. Priority: +1.
Damocles | | | 120 | 100% | 15
Undergoes recoil damage equivalent to 1/3 of the damage inflicted on the target.
Combo-claws | | | 18 | 80% | 15
Touch target 2 to 5 times.
SoulArgue | | | — | — | 40
Increases the defense of a level.
Rémoulade | | | 30 | 90% | 20
Use the attack for 5 turns. Double power at each successful consecutive attack.
Hydro queue | | | 90 | 90% | 10
No extra effect.
CouldRan | | | 130 | 100% | 10
Charge during a turn and attack at the next. Increases the defense of a level during the charge.

attacks obtained by CT

How To Get SHINY POKEMON in Pokemon Brilliant Diamond and Shining Pearl - PokeRadar Guide

N° | Name | Type | Cat. | then. | PRE | pp

10 | RELATION | | | — | — | 30
Increases the attack and special attack of a level.
11 | Zenith | | | — | — | 5
Triggers the sun climate.
12 | Provo | | | — | 100% | 20
During 3 turns, the target can not use status attack.
13 | Ice Laser | | | 90 | 100% | 10
10% chance to freeze the target.
14 | Blizzard | | | 110 | 70% | 5
10% chance to freeze the target. 100% precision under the hail.
17 | Shelter | | | — | — | 10
Protects with any attack during a tour. The accuracy is divided by 3 to each consecutive use. Priority: +4.
18 | Rain dance | | | — | — | 5
Triggers the rain climate.
23 | Iron tail | | | 100 | 75% | 15
30% chance to reduce the defense of the target of a level.
24 | Thunder | | | 90 | 100% | 15
10% chance to paralyze the target.
25 | Fatal-lightning | | | 110 | 70% | 10
Can touch targets in a state of semi-invulnerability in flight. 30% chance to paralyze the target. 100% precision in the rain.
28 | Tunnel | | | 80 | 100% | 10
Enters a state of underground semi-invulnerability during a turn and attack at the next.
30 | Ballombre | | | 80 | 100% | 15
20% chance to reduce the special defense of the target of a level.
32 | Reflection | | | — | — | 15
Increases the dodger of a level.
34 | Shock wave | | | 60 | — | 20
Touch the target regardless of the precision calculation.
42 | Facade | | | 70 | 100% | 20
Double the power of the attack if the launcher is poisoned, burned or paralyzed.
44 | Rest | | | — | — | 10
The launcher regenerates his PV maximum and falls asleep for the next 2 tours.
45 | Attraction | | | — | 100% | 15
The target becomes charmed if it is sex opposite that of the launcher.
46 | Larsen | | | 60 | 100% | 25
If the launcher does not hold an object, flies the object held by the target.
57 | Radius loaded | | | 50 | 90% | 10
70% chance to increase the special attack of a level.
58 | Tenacity | | | — | — | 10
Until the end of the turn, keeps 1 PV at the thrower after an attack that should have put it out of bat. Priority: +4.
73 | Cage-Flash | | | — | 90% | 20
Paralyzes the target.
75 | Dance-blades | | | — | — | 20
Insists the attack of 2 levels.
76 | ROC trap | | | — | — | 20
Place an entry hazard on the opposing ground inflicting rock-type damage, removing 1 / 8th PV max from the incoming Pokémon.
82 | Blab la Dodo | | | — | — | 10
Can only be used assorted. Uses a random attack among the launchers list of attacks.
86 | Grass knot | | | ?? | 100% | 20
Inflicts damage depending on the mass of the target. The greater this one, the more powerful the attack.
87 | Bastardize | | | — | 85% | 15
Makes the confused target and increases its attack on two levels.
88 | Pi core | | | 60 | 100% | 20
Consumes the bay held by the target and gains the effects.
90 | Cloning | | | — | — | 10
Removes 25% of the launchers PVS and creates a clone with the number of PVS used. The clone is immunized against status attacks and cash damage attacks instead of the launcher.
93 | Cup | | | 50 | 95% | 30
No extra effect.
98 | Burst rock | | | 40 | 100% | 15
50% chance to reduce the defense of the target of a level.

Useful links

List of normal type Pokémon
List of aquatic egg group Pokémon 1
List of earthly egg group Pokémon
How to play Keynoter (English form)

Categories
Tunch Examination Games

Tunche Review Fight through the forest

LUNCH EXAMINATION

The horizontal scroll ups Beats are an essential industry since its inception. Of Double Dragon Renegade, the genre dominated the consoles and arcade halls in the 80s and 90s. Although there was some resurgence with games like Streets of Rage 4 and River City Girls, examples modern remained faithful to the conventions. Seeking to infuse a new life to the genus, Since has set up rogue-lite mechanisms that add strategy and unpredictability, but this intriguing combination will revise an aging genus?

Located in the Amazon rainforest, you play one of the 5 protagonists looking for the mysterious Bunche spirit. During your quest, you will meet many monsters who have infested the sacred land. Your task is to overcome creatures to reach the main character.

The simple but fun combat has a layer of depth that makes every single battle. Although the combos are not too complicated, there are many who will damage your opponent in a variety of ways. Each member of the list has his own style of combat, which makes them different. Although subtle, animations and attacks vary, which encourages experimenting different characters, especially if you play cooperatively. With the skill tree, the differences become more apparent. Combatants have specific movements and finishers that are clean. Body struggles are supplemented by distance attacks based on magic. These are becoming more and more important when you try to handle the overwhelming number of enemies on the battlefield. Unfortunately, I met the strange bug that interrupted intense action. Sometimes an enemy remained stuck out of the screen, which forced me to blindly make magic attacks in the hope they would connect. If it did not work, then it s back at the beginning.

There are several ways to avoid damage. You can perform aerial and terrestrial sprints to cross the area or take a more offensive approach by performing a launching attack that sends the enemies to the air, then allowing you to juggle the top and bottom. This adds a strategy to each race because you will need to study your environment and create an action plan. Similar to others in the genre, the 2D aircraft means that the strikes can fly over your opponent rather than landing due to a slight offset. While Leap Game Studios has been generous with the detection of hits, it is an embarrassment that can occur.

Since promotes fast and frenetic action via the combo counter. Running from one enemy to another in rapid succession is rewarded by a note at the end of the stage. The better you will make, the more you will get a high note, which will give you a special type of currency that will allow you to add unique pieces in your running, providing you with a range of bonuses. Although there are many layers at stake here, the game is always repetitive because of the basic fight resting on simple elements. The absence of complex combos means that you will use a similar cycle of entries to inflict damage.

The wonderful fan of opponents you meet is a culminating point of the game. Grenades swollen with suicidal birds, every enemy has specific attacks that require you to read animations and react accordingly. This is particularly evident with boss fights that fill the screen. In these places, you must avoid the dam of attacks, reduce the shield of the imposing beast and finally overcome the colossal creatures. With bosses ending each area, it can be extremely frustrating when a hard crash occurs and alas, it happened several times after reversing the monstrous enemies.

Tunche - Launch Trailer - Nintendo Switch
Similar to other Rogue-Lite titles, when you die, you return to your hub to prepare yourself for another race. This is where you can improve your character, facilitating successive hikes. With the currency you earn during your trip through the Amazon, you can improve the capabilities that appear at random during the races. These are extremely important and help make each trip different. The orb collection will add statistics improvements and change the attacks helping you in your search for lost mind.

The avatars have their own motivations to meet the tune that is presented in comic style panels as you progress in the four main areas. The artistic direction is flawless with incredibly detailed elements and a fluid animation that reproduce that of a modern production of Cartoon Network. The greenery of the jungle springs from the screen, further establishing the end ending complexion of the world. Lush views celebrate the natural beauty of South America, plunging you more deeply in the rainforest and encouraging you to venture further. The earthy band adds authenticity that perfectly complements the visuals. Music does a great job to help establish the atmosphere without feeling invasive.

Since is a refreshing version of an established genre. The incredible aesthetic will immediately bring out the one among his peers, but his faithful implementation of the mechanics hinders the experience. While Rogue-Lite features bring a fun touch to each stroke, repetitive fights can quickly become boring. Although there are some problems, it s certainly an interesting game that shines when you play with others.

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A NINTENDO SWITCH key provided by the editor