Last year AMD revealed FidelityFX Super Resolution , a technology that seeks to compete with what it does nvidia with dlss . Now, the company revealed that an improved version technology will be “fully supported at xbox ” and will be available at xbox gdk for future games of developers who are recorded.
The idea behind this technology is to allow developers to offer an incredible image quality and improve the FPS, as you can see below with Deathloop .
The first version of FidelityFX Super Resolution began arriving at xbox in mid-2021, and there were already some developers who took advantage of it. With FidelityFX Super Resolution 2.0, Your creators seek to take this technology beyond:
“AMD FidelityFX Super Resolution 2.0 technology has been developed from 0, and is the result of years of research by AMD. It has been designed to offer a better image quality compared to FSR 1.0, our climbing solution launched in June 2021. “
We will have to wait a little longer to know how this technology is impacting games developments for xbox , but it certainly sounds like something promising.
Editor’s note: It is always good to see the different companies creating technologies that, at the end of the day, they will end up benefiting every1. Maybe these implementations can become somewhat subtle, but it is always preferable to have them.